Last month I’ve been busy building two educational games. The games are to be used during trainings to entertain the audience and make them learn something around a particular theme as well. The input from the audience is collected using wireless Sony BuzzTM PlayStation buzzers.
Compared to my earlier experiences with building a game on a managed DirectX game engine, using WPF was such a great experience. Expressing your ideas in XAML is so much better trying to paint al the stuff yourself using GDI+!
Here are some screenshots:
the buzzer sign-in screen (carousel):
The score screen
Some things I found during the project:
- Animations don’t always run as smooth as you’d like
- Sound support depends on having Media Player 10 or higher on the system (at least when using the MediaPlayer class)
Overall it’s great. I think we’ll soon start moving QuizXpress to WPF!